

If your hardware can support it.įinally, the game is 60fps natively. UPDATE: After having some time to play with the demo, it seems that the PC version of Tales of Berseria does render at 4k (and higher) resolutions natively.

The post also vaguely says that the game supports "various ratios" so it will be interesting to see how the game supports 21:9 or 16:10 resolutions. Seeing how modest the hardware requirements are, it is a bit of a bummer that native 4k rendering is not an option. Supported resolutions include up to 4K, but the blog post notes that the 4k resolution is upscaled, potentially similar to the checkerboard rendering used in some PS4 Pro games. The hiccup comes with respect to the game's resolution support. The provided images of the settings screen also show options for draw distance and occlusion culling, We'll hopefully be able to go into more detail with the upcoming demo release. The game offers SMAA & FXAA options for antialiasing, anisotropic filtering, as well as "other settings" that can be adjusted. The recommended hardware is nothing that any pc built in the last several years can't handle easily.

